The tablets are coming! Over 100 of them, in fact. Over 101 if we include the inevitable iPad 2. I wrote an article early last year comparing iOS 3.1.2 to Android 2.1, but I’d like to take the fight to slates, the most exciting battleground of innovation in 2011. Google gave the world a preview of Honeycomb (Android 3.0, their tablet OS) this morning, so it seems like a perfect time to line up the competition. I think that Google’s got it right. Here’s some reasons why.
In this corner: iOS 4.2.1
Perfectly Apple. It’s the same interface as the iPhone, with minor tweaks. You can assemble 4×5 icons per homescreen, the dock holds 6 icons instead of 4, and folders can hold up to 20 icons. Otherwise, it’s the iPhone’s homescreen. This seems, to me, like a huge waste of real estate and computing power. The homescreen doesn’t do anything. It’s just an “activity picker.” This bothers me somewhat. It apparently works for most of the world, though, as the iPhone is now the world’s best selling handset or whatever.
iOS seems to me to be a hit parade of missed tablet opportunities. To be fair, though, it’s only been on tablets a year, and Apple is probably going to call a press conference at any minute to introduce iOS 4.3 or 5 or whatever. But in the meantime, we’re stuck with what I feel is the worst flaw in iOS. THE NOTIFICATIONS.

LOLWUT.
You are stopped in your tracks and are greeted with a tiny blue rectangle with some information in it. You must act on it now or never. If an applications needs to give you two notifications, tough shit. You only see one. This system is so flawed and weird, it shocks me that Apple has never revisited it since the introduction of the iPhone in 2007. I might take this all back when apple rectifies it with the iPhone 4G or whatever they introduce this year, but for now, I’m sticking to my guns. An iPad has SO MUCH screen real estate, and it’s ludicrous to waste all of it with such a terrible notification system.
My last big gripe is iPhone app scaling. They’re simply blown up to twice their size, and they look terrible. Even Retina display supporting apps look absolutely disgusting. Something that ugly should never have made it out of One Infinite Loop.
In this corner: Android 3.0
Honeycomb! Google debuted it at CES, but it got a proper coming out this morning. There’s some great, incisive coverage from CrunchGear (a blog I generally do not read). I’m very excited for the Honeycomb experience, and I will probably be trading in my iPad this year in exchange for an Android-powered model. I’ll have to wait for the dust to settle to pick one out, though. Let’s look at the homescreen.
Wow! There’s stuff on it. The Android homescreen has always differed in that there’s widgets and live folders. If you don’t like the perfectly adequate homescreen (“Launcher”), you’re free to replace it. I’m very happy with the improvements to the homescreen (left), which is rich with content, widgets, and information. Android leverages the power and space of a larger device to great effect, and I can’t wait for it. One thing to note is that Android hardware buttons (home, back, menu, search) have been relocated to the software, which is great. No more confusing, nonstandard button layouts!
Android continues to be top-of-the-class when it comes to notifications, which are rich and can be acted upon independently. You can “snooze” the rest while you carry on with whatever you were doing. Don’t fix what isn’t broke.
Google has also moved the “Menu” options into an application-specific Actionbar (see the top of the image to the left), so they are always available. This will give me a better sense of what an app can and can’t do, and how I may act on the information in front of me at a quick glance. I love this. All-in-all, Honeycomb really appears to be a thoughtful, rich, beautiful operating system, and I can’t wait to get my hands on it.
Finally, Honeycomb scales phone-sized apps beautifully. Android’s detractors have posited that the great variety of screen shapes and sizes would be the operating system’s Achilles heel, and would make development for the platform a nightmare. Google responded by building application scaling into Android, and the ultimate result is this. Phone-sized applications look native on a Honeycomb tablet, 7″ or 10″, no terrible pixel scaling required.
Update: Immediately after posting this, Giz posted their hands-on with the Xoom. Sounds like a dream.
Android Community has a great video.
Update 2: Lifehacker writes this post, but better.